Core concepts
| Concept | Description |
|---|---|
| Workspace | Main container for launchers, games, members, billing, usage, and permissions. |
| Launcher | Desktop application players use to install, update, and start games. |
| Game | Distributable product with metadata, branches, builds, and launch settings. |
| Branch | Release channel such as stable, beta, alpha, development, or private. |
| Build | Packaged runtime files scanned by the interactive CLI. |
| Version | Published state identified by a number, release type, and changelog. |
| Storage | Space consumed by retained game files and builds. |
| Bandwidth | Data transferred when players download or update games. |
Workspace, launcher, game, branch, version, and build relationship
