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Unreal Engine

Document:
  • Plugin installation.
  • Supported versions.
  • Game Instance configuration.
  • Launch-token reading.
  • Available player data.
  • Blueprint usage.
  • C++ usage.
  • Shipping builds.
  • Frequent errors.
Launcher Forge starts the game with:
Keep the recommended 0.5 second startup delay before validation.
Shipping builds must not expose Token Override or raw tokens.
Unreal Engine Launcher Forge integration

Plugin setup and Game Instance authentication flow