Unity authentication
The LauncherForge Unity integration reads the launch token passed to the packaged game and validates the player session.Launch contract
The game is started with:Session result
The LauncherForge authentication session exposes:LauncherForge.LauncherAuth namespace and LauncherAuthSession state can be used by your game UI or startup logic to react to progress and results.
Recommended flow
1
Add the integration
Import the LauncherForge Unity package into the project.
2
Initialize on startup
Place the authentication startup component in a persistent bootstrap scene or object.
3
Observe the session state
Display a loading state while the token is read and validated.
4
Accept or reject the session
Enter the protected game flow only when
valid is true.
