Upload a build
The upload workflow scans a packaged game directory, computes file hashes, transfers the required files, and creates a release.Before uploading
Confirm:- The packaged build starts locally.
- The executable path matches the game configuration.
- The folder contains runtime files only.
- The version has not already been used.
- You have permission to publish to the selected game and branch.
- Your workspace has enough storage and bandwidth capacity.
Guided workflow
1
Select Upload a build
Start from the CLI main menu.
2
Select workspace and game
Choose from the resources available to the authenticated account.
3
Select the branch
Confirm whether the release belongs to stable, beta, testing, or a private channel.
4
Enter version and release type
Provide the version and select
STABLE, PATCH, or HOTFIX.5
Enter the changelog
Describe the player-visible changes.
6
Select the build folder
Choose the root directory of the packaged game.
7
Review and confirm
Verify every value before transfer begins.
File scanning and deduplication
LauncherForge calculates SHA-256 hashes to identify file content.- A
STABLErelease uploads the complete build as a new full baseline. PATCHandHOTFIXreleases use the manifest and hashes to transfer the files required for the new version.- Unchanged content can be reused when the platform already has the matching file.
Renaming or rebuilding files can change their hashes even when the visible game content appears similar.

